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Thursday, May 6, 2010

OpErAtiNg sYstEm fuNcTiOn...




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Operating System Functions
At the simplest level, an operating system does two things:
It manages the hardware and software resources of the system. In a desktop computer, these resources include such things as the processor, memory, disk space and more (On a cell phone, they include the keypad, the screen, the address book, the phone dialer, the battery and the network connection).

It provides a stable, consistent way for applications to deal with the hardware without having to know all the details of the hardware.
The first task, managing the hardware and software resources, is very important, as various programs and input methods compete for the attention of the central processing unit (CPU) and demand memory, storage and input/output (I/O) bandwidth for their own purposes. In this capacity, the operating system plays the role of the good parent, making sure that each application gets the necessary resources while playing nicely with all the other applications, as well as husbanding the limited capacity of the system to the greatest good of all the users and applications.


©2008 HowStuffWorks
The operating system controls every task your computer
carries out and manages
system resources.
­ The second task, providing a consistent application interface, is especially important if there is to be more than one of a particular type of computer using the operating system, or if the hardware making up the computer is ever open to change. A consistent application program interface (API) allows a software developer to write an application on one computer and have a high level of confidence that it will run on another computer of the same type, even if the amount of memory or the quantity of storage is different on the two machines.

Even if a particular computer is unique, an operating system can ensure that applications continue to run when hardware upgrades and updates occur. This is because the operating system -- not the application -- is charged with managing the hardware and the distribution of its resources. One of the challenges facing developers is keeping their operating systems flexible enough to run hardware from the thousands of vendors manufacturing computer equipment. Today's systems can accom

Wednesday, May 5, 2010

Dvd...



DVD

DVD-R read/write side
Media type Optical disc
Capacity 4.7 GB (single-sided, single-layer)
8.5 GB (single-sided, double-layer)
9.4 GB (double-sided, single-layer)
17.08 GB (double-sided, double-layer – rare)
Read mechanism 650 nm laser, 10.5 Mbit/s (1×)
Write mechanism 10.5 Mbit/s (1×)
Standard DVD Forum's DVD Books[1][2][3] and DVD+RW Alliance specifications

DVD, also known as Digital Video Disc or Digital Versatile Disc, is an optical disc storage media format, and was invented and developed by Philips, Sony, Toshiba, and Time Warner in 1995. Its main uses are video and data storage. DVDs are of the same dimensions as compact discs (CDs), but are capable of storing more than six times as much data.

Variations of the term DVD often indicate the way data is stored on the discs: DVD-ROM (read only memory) has data that can only be read and not written; DVD-R and DVD+R (recordable) can record data only once, and then function as a DVD-ROM; DVD-RW (re-writable), DVD+RW, and DVD-RAM (random access memory) can all record and erase data multiple times. The wavelength used by standard DVD lasers is 650 nm;[4] thus, the light has a red color.

DVD-Video and DVD-Audio discs refer to properly formatted and structured video and audio content, respectively. Other types of DVDs, including those with video content, may be referred to as DVD Data discs

cD...



A Compact Disc (also known as a CD) is an optical disc used to store digital data. It was originally developed to store sound recordings exclusively, but later it also allowed the preservation of other types of data. Audio CDs have been commercially available since October 1982. In 2010, they remain the standard physical storage medium for audio.

Standard CDs have a diameter of 120 mm and can hold up to 80 minutes of uncompressed audio (700 MB of data). The Mini CD has various diameters ranging from 60 to 80 mm; they are sometimes used for CD singles or device drivers, storing up to 24 minutes of audio.

The technology was eventually adapted and expanded to encompass data storage CD-ROM, write-once audio and data storage CD-R, rewritable media CD-RW, Video Compact Discs (VCD), Super Video Compact Discs (SVCD), PhotoCD, PictureCD, CD-i, and Enhanced CD.

CD-ROMs and CD-Rs remain widely used technologies in the computer industry. The CD and its extensions are successful: in 2004, worldwide sales of CD audio, CD-ROM, and CD-R reached about 30 billion discs. By 2007, 200 billion CDs had been sold worldwide

pEnDrIvE..



A USB flash drive consists of a flash memory data storage device integrated with a USB (Universal Serial Bus) 1.1 or 2.0 interface. USB flash drives are typically removable and rewritable, and physically much smaller than a floppy disk. Most weigh less than 30 g (1 oz).[1] Storage capacities in 2010 can be as large as 256 GB[2] with steady improvements in size and price per capacity expected. Some allow 1 million write or erase cycles[citation needed] and have a 10-year data retention cycle.[3][4]

USB flash drives are often used for the same purposes as floppy disks were. They are smaller, faster, have thousands of times more capacity, and are more durable and reliable because of their lack of moving parts. Until approximately 2005, most desktop and laptop computers were supplied with floppy disk drives, but most recent equipment has abandoned floppy disk drives in favor of USB ports.

Flash drives use the USB mass storage standard, supported natively by modern operating systems such as Windows, Mac OS X, Linux, and other Unix-like systems. USB drives with USB 2.0 support can store more data and transfer faster than a much larger optical disc drive and can be read by most other systems such as the PlayStation 3.

Nothing moves mechanically in a flash drive; the term drive persists because computers read and write flash-drive data using the same system commands as for a mechanical disk drive, with the storage appearing to the computer operating system and user interface as just another drive. Flash drives are very robust mechanically.

A flash drive consists of a small printed circuit board carrying the circuit elements and a USB connector, insulated electrically and protected inside a plastic, metal, or rubberized case which can be carried in a pocket or on a key chain, for example. The USB connector may be protected by a removable cap or by retracting into the body of the drive, although it is not likely to be damaged if unprotected. Most flash drives use a standard type-A USB connection allowing plugging into a port on a personal computer, but drives for other interfaces also exist.

Most USB flash drives draw their power from the USB connection, and do not require a battery. Some devices that combine the functionality of a digital audio player with flash-drive-type storage require a battery for the player function.

HaRd dRivE..



A hard disk drive[2] (hard disk,[3] hard drive,[4] HDD) is a non-volatile storage device for digital data. It features one or more rotating rigid platters on a motor-driven spindle within a metal case. Data is encoded magnetically by read/write heads that float on a cushion of air above the platters, with modern storage capacity measured in gigabytes and terabytes.

Hard disk manufacturers quote disk capacity in SI-standard powers of 1000, wherein a terabyte is 1000 gigabytes and a gigabyte is 1000 megabytes. With file systems that measure capacity in powers of 1024, available space appears somewhat less than advertised capacity.

The first HDD was invented by IBM in 1956. They have fallen in size and cost over the years, displacing floppy disks in the late 1980s as the preferred long-term storage mechanism for personal computers. Most desktop systems today have standardized on the 3.5" form factor, and though mobile systems most often use 2.5" drives, both sizes operate on similar high-speed serial interfaces.

sEcOnDrY sTOrAgE..

Secondary storage technology refers to storage devices and storage media that are not always directly accessible by a computer. This differs from primary storage technology, such as an internal hard drive, which is constantly available.

Examples of secondary storage devices include external hard drives, USB flash drives, and tape drives. These devices must be connected to a computer's external I/O ports in order to be accessed by the system. They may or may not require their own power supply.

Examples of secondary storage media include recordable CDs and DVDs, floppy disks, and removable disks, such as Zip disks and Jaz disks. Each one of these types of media must be inserted into the appropriate drive in order to be read by the computer. While floppy disks and removable disks are rarely used anymore, CDs and DVDs are still a popular way to save and transfer data.

Because secondary storage technology is not always accessible by a computer, it is commonly used for archival and backup purposes. If a computer stops functioning, a secondary storage device may be used to restore a recent backup to a new system. Therefore, if you use a secondary storage device to backup your data, make sure you run frequent backups and test the data on a regular basis.

RaM- RaNdOm AcCeS mEmOrY





Random-access memory (RAM) is a form of computer data storage. Today, it takes the form of integrated circuits that allow stored data to be accessed in any order (i.e., at random). "Random" refers to the idea that any piece of data can be returned in a constant time, regardless of its physical location and whether or not it is related to the previous piece of data.[1]

By contrast, storage devices such as magnetic discs and optical discs rely on the physical movement of the recording medium or a reading head. In these devices, the movement takes longer than data transfer, and the retrieval time varies based on the physical location of the next item.

The word RAM is often associated with volatile types of memory (such as DRAM memory modules), where the information is lost after the power is switched off. Many other types of memory are RAM, too, including most types of ROM

rOm (reAd oNly mEmOry)




Read-only memory (ROM)
There is a type of memory that stores data without electrical current; it is the ROM (Read Only Memory) or is sometimes called non-volatile memory as it is not erased when the system is switched off.



This type of memory lets you stored the data needed to start up the computer. Indeed, this information cannot be stored on the hard disk since the disk parameters (vital for its initialisation) are part of these data which are essential for booting.
Different ROM-type memories contain these essential start-up data, i.e.:

•The BIOS is a programme for controlling the system's main input-output interfaces, hence the name BIOS ROM which is sometimes given to the read-only memory chip of the mother board which hosts it.
•The bootstrap loader: a programme for loading (random access) memory into the operating system and launching it. This generally seeks the operating system on the floppy drive then on the hard disk, which allows the operating system to be launched from a system floppy disk in the event of malfunction of the system installed on the hard disk.
•The CMOS Setup is the screen displayed when the computer starts up and which is used to amend the system parameters (often wrongly referred to as BIOS).
•The Power-On Self Test (POST), a programme that runs automatically when the system is booted, thus allowing the system to be tested (this is why the system "counts" the RAM at start-up).

Given that ROM are much slower than RAM memories (access time for a ROM is around 150 ns whereas for SDRAM it is around 10 ns), the instructions given in the ROM are sometimes copied to the RAM at start-up; this is known as shadowing, though is usually referred to as shadow memory).

pRiMarY sToRaGe...


Primary storage (or main memory or internal memory), often referred to simply as memory, is the only one directly accessible to the CPU. The CPU continuously reads instructions stored there and executes them as required. Any data actively operated on is also stored there in uniform manner.

Historically, early computers used delay lines, Williams tubes, or rotating magnetic drums as primary storage. By 1954, those unreliable methods were mostly replaced by magnetic core memory, which was still rather cumbersome. Undoubtedly, a revolution was started with the invention of a transistor, that soon enabled then-unbelievable miniaturization of electronic memory via solid-state silicon chip technology.

This led to modern random-access memory (RAM). It is small-sized, light, but quite expensive at the same time. (The particular types of RAM used for primary storage are also volatile, i.e. they lose the information when not powered).

As shown in the diagram, traditionally there are two more sub-layers of the primary storage, besides main large-capacity RAM:

Processor registers are located inside the processor. Each register typically holds a word of data (often 32 or 64 bits). CPU instructions instruct the arithmetic and logic unit to perform various calculations or other operations on this data (or with the help of it). Registers are technically among the fastest of all forms of computer data storage.
Processor cache is an intermediate stage between ultra-fast registers and much slower main memory. It's introduced solely to increase performance of the computer. Most actively used information in the main memory is just duplicated in the cache memory, which is faster, but of much lesser capacity. On the other hand it is much slower, but much larger than processor registers. Multi-level hierarchical cache setup is also commonly used—primary cache being smallest, fastest and located inside the processor; secondary cache being somewhat larger and slower.
Main memory is directly or indirectly connected to the central processing unit via a memory bus. It is actually two buses (not on the diagram): an address bus and a data bus. The CPU firstly sends a number through an address bus, a number called memory address, that indicates the desired location of data. Then it reads or writes the data itself using the data bus. Additionally, a memory management unit (MMU) is a small device between CPU and RAM recalculating the actual memory address, for example to provide an abstraction of virtual memory or other tasks.

As the RAM types used for primary storage are volatile (cleared at start up), a computer containing only such storage would not have a source to read instructions from, in order to start the computer. Hence, non-volatile primary storage containing a small startup program (BIOS) is used to bootstrap the computer, that is, to read a larger program from non-volatile secondary storage to RAM and start to execute it. A non-volatile technology used for this purpose is called ROM, for read-only memory (the terminology may be somewhat confusing as most ROM types are also capable of random access).

Many types of "ROM" are not literally read only, as updates are possible; however it is slow and memory must be erased in large portions before it can be re-written. Some embedded systems run programs directly from ROM (or similar), because such programs are rarely changed. Standard computers do not store non-rudimentary programs in ROM, rather use large capacities of secondary storage, which is non-volatile as well, and not as costly.

Recently, primary storage and secondary storage in some uses refer to what was historically called, respectively, secondary storage and tertiary storage

sTorAgE..


Computer data storage, often called storage or memory, refers to computer components and recording media that retain digital data used for computing for some interval of time. Computer data storage provides one of the core functions of the modern computer, that of information retention. It is one of the fundamental components of all modern computers, and coupled with a central processing unit (CPU, a processor), implements the basic computer model used since the 1940s.

In contemporary usage, memory usually refers to a form of semiconductor storage known as random-access memory (RAM) and sometimes other forms of fast but temporary storage. Similarly, storage today more commonly refers to mass storage — optical discs, forms of magnetic storage like hard disk drives, and other types slower than RAM, but of a more permanent nature. Historically, memory and storage were respectively called main memory and secondary storage (or auxiliary storage). Auxiliary storage (or auxiliary memory units) was also used to represent memory which was not directly accessible by the CPU (secondary or tertiary storage). The terms internal memory and external memory are also used.

The contemporary distinctions are helpful, because they are also fundamental to the architecture of computers in general. The distinctions also reflect an important and significant technical difference between memory and mass storage devices, which has been blurred by the historical usage of the term storage. Nevertheless, this article uses the traditional nomenclature.